Okay. So with respect to Sodatone, let's say, it's, for lack of a better term, a super advanced search engine, which we utilize to identify recording our songwriters and their music, as it is getting traction and emerging literally in every market around the world. It is used by way -- it is used by hundreds of our employees on a daily basis to evaluate virtually all the new music and the artists associated with that new music inside of their specific territories or regionals. And while I can't give specific numbers, I will tell you that in the last several years, the number of our artists that we've identified and sign through Sodatone has probably quintuple. It is a remarkable tool and our people -- I mean, they use it literally, Ivan, 24/7. So now the metaverse. What excites you? The -- if you look at the trends, you can see that more and more people -- and when I say more and more people I'm talking hundreds and millions not thousands or tens and millions, are spending more and more time in these interactive environments. So if you look at many of the ways in, which music is distributed it is not an interactive environment. It is literally a push-pull environment. In these metaverses, it is the combination of social, gaming, entertainment and probably more things that I'm just unaware of that I could add. And in these environments, it goes beyond push-pull. It is actually interconnectivity between content, between people, between people and content, between communities, interaction between adjacent communities. And it is bringing music and our artists to those environments to build and enhance not only the interconnectivity of music to people, but our artists to people, our artists to artists and it just -- it creates so many possibilities for the convergence of content artists, fandom and distribution that -- I think that it will take music and music's ability to really be the one true global language to an entirely different level, Ivan. It's super exciting.