Thanks, Strauss. I'd like to join Strauss in congratulating 2K and teams at Visual Concepts, Firaxis Games and Gearbox Software for delivering such an incredible array of titles over the past 6 weeks. I'll now turn to our upcoming releases. 2K will build on its success with Borderlands 2 by launching a series of downloadable add-on campaigns for the game. Our first Borderlands title redefined add-on content and, according to research from EEDAR, was able to achieve attach rates more than double the industry average. Earlier this month, 2K released a fifth playable character class, the Necromancer, as well as the first add-on campaign, Captain Scarlett and Her Pirate's Booty, which immerse players in an all-new storyline, expansive environment and hours of additional shooter-looter action. A second add-on campaign will be released soon and all 4 planned add-on campaigns will be available by June 2013 and can be purchased at a discounted price through the Borderlands 2 Season Pass. Today, 2K launched Borderlands Legends, an all-new action-packed Borderlands experience designed specifically for mobile devices. Legends is available for iPhone, iPad, and iPod touch, and 2K is exploring bringing the game to additional mobile devices. An action RPG-strategy hybrid with intuitive touch-based commands and a slick user interface, Borderlands Legends combines the inventory and skill tree management that gamers love about the franchise while adding a layer of strategy that resonates well on mobile devices. 2K is supporting XCOM: Enemy Unknown with 2 new downloadable add-on content packages available this year, along with additional content planned for 2013. The first of the 2 new packs, the Slingshot Content Pack, will be available soon and includes 3 linked council missions with new maps, a new playable squad character with a unique story and voice, and new character customization options. In addition, players can now purchase the elite soldier pack, which was originally available as part of the game's pre-order and launch program and includes a classic XCOM soldier, soldier decal packs for customization, and complete color customization to soldier armor suits. Yesterday, Rockstar Games released the Hostage Negotiation downloadable content pack for Max Payne 3 on Xbox LIVE, PlayStation Network and PC, featuring new multiplayer maps, items, weapons, avatars and more. Later this year, Rockstar will release 2 additional downloadable content packs for Max Payne 3. The Painful Memories Pack adds even more maps and other content to multiplayer, while the Deathmatch Made in Heaven Pack adds new multiplayer modes, including the highly anticipated inclusion of co-op play. On November 6, Rockstar Games will release the Rockstar Games Collection Edition 1. This premium box set for the Xbox 360 and PS3 contains 4 of the label's most popular and critically acclaimed titles, including Red Dead Redemption, Grand Theft Auto Episodes from Liberty City, L.A. Noire, and Midnight Club: Los Angeles Complete Edition. At a suggested retail price of $59.99, this collection is both an incredible value and perfectly timed for the holiday season. Also this fall, in celebration of the title's 10th anniversary, Rockstar Games plans to release a mobile version of Grand Theft Auto Vice City for a wide range of iOS and Android devices. This will be our second offering of a full console experience of Grand Theft Auto designed for tablets and smartphones, joining Grand Theft Auto III: 10th Anniversary Edition, which has been our highest selling mobile release to date. On November 18, 2K Sports will release our first offering for the Wii U, NBA 2K13, as part of the anticipated launch of Nintendo's new console. Also in November, 2K Play will launch our 2012 lineup of Nickelodeon games. Nickelodeon Dance 2 for consoles will keep gamers active with new songs and dances, while our handheld games will highlight the imaginative and educational worlds of Dora; Team Umizoomi; and its newest hit preschool program, the Bubble Guppies. BioShock Infinite is progressing in its development at Irrational Games and is planned to launch on February 26, 2013. We recently announced our pre-order incentives, revealed our special editions and launched a new trailer, which is showing high levels of engagement from consumers and media alike. As GameSpot put it, "The latest trial for BioShock Infinite has exploded online and it packs one hell of a punch." 2K Marin continues to move forward with the development of XCOM, a tactical squad-based shooter offering a strong character-driven experience, which is planned for release during fiscal year 2014. And as most of you probably know, Rockstar Games yesterday announced the exciting news that Grand Theft Auto V is planned for worldwide launch during spring 2013. Beginning November 5, fans worldwide can pre-order the title and more information will be revealed in first-look previews releasing throughout November, starting with an 18-page spread in the next issue of Game Informer, which debuts November 8. Now I'd like to highlight some recent progress on our initiatives to broaden the company's offerings for online and mobile platforms, which are in addition to those already discussed by Strauss. One component of our global strategy has been to partner with local experts to develop online and mobile games for Asia. Just last week, we revealed that the massively multiplayer ongoing game we've been codeveloping in Korea is based on 2K's successful Civilization strategy franchise. Our Firaxis Games studio is working in partnership with renowned South Korean-based studio XLGAMES to design the title from the ground up as an entirely new online-only entertainment experience for the Asian market. The project is being led by XLGAMES CEO Jake Song, who is famous for his integral role in creating the popular Korean massive multiplayer online role-playing game Lineage, which has attracted 43 million players. Mr. Song is leading a team of more than 100 people in Seoul, making it one of the most ambitious online game development initiatives in South Korea. Earlier this month, we announced that Pro Baseball 2K, our online baseball simulation game for Korea, which Visual Concepts is developing in partnership with Nexon Corporation in Seoul, is expected to enter open beta during spring 2013. Pro Baseball 2K will deliver the high-quality presentation and simulation game play that 2K Sports is known for, featuring authentic and true-to-life representations of professional players of the Korean Baseball Organization. On October 24, NBA 2K Online launched commercially on the Tencent Games portal in China. Codeveloped by Visual Concepts and Tencent, this free-to-play game brings the basketball excitement of our NBA 2K franchise to Asia in a massively multiplayer online game format. Results from the open beta phase of the development were encouraging and we are enthusiastic about the prospects for this game to deliver meaningful revenue and profits over time. And in July, 2K Sports released Take-Two's first free-to-play mobile social game for Japan, NBA 2K All Stars, on the GREE social networking platform. This surprise hit attracted more than 300,000 users in 60 days. 2K is also partnering with GREE to develop mobile social games based on its Civilization and Pirates! franchises. In addition, 2K Play will continue to add it to its portfolio of games for mobile devices with a launch of titles including Herd, Herd, Herd, an original property developed by its Cat Daddy Games studio, which will be available for iPhone, iPad, iPod touch and Android devices. If successful, our online and mobile projects will meaningfully enhance our core business with revenue and profit streams that are higher-margin and more stable over time. In closing, we are focused on delivering the highest quality interactive entertainment to consumers regardless of platform or region. From groundbreaking console games and add-on content, to mobile and online experiences that bring our renowned franchises to new audiences on the go, Take-Two is delivering content that attracts the mind share of consumers and drives growth and profits for our shareholders. Thanks, and I'd now like to turn the call over to Lainie.