Karl Slatoff
Analyst · Arvind Bhatia of Sterne Agee
Thanks, Strauss. I'd like to begin by discussing our announced lineup of upcoming releases. Beginning this summer, 2K Play will launch a new slate of titles for smartphones and tablets. House Pest Starring Fiasco the Cat feature state-of-the-art animation and stars a mischievous cat who will turn your house upside down in no time. GridBlock is an addictive puzzle game with a unique flipping mechanism. Herd, Herd, Herd is an original physics-based game where players attempt to herd farm animals into their pens in a race against the clock. And Carnival Games MiniGolf is based on our million unit selling miniature golf title for the Wii. These titles, along with our recently launched COMEDY CENTRAL's Indecision Game, are just a few instances of Take-Two's overall mobile strategy, which I'll discuss in greater detail in a few minutes. This summer and fall, Rockstar Games will release several Max Payne 3 downloadable content packs on Xbox LIVE, PlayStation Network and PC, which will feature new multiplayer maps, modes, bursts, items, playable characters and challenges. On September 18, 2K Games will launch Borderlands 2. Developed by Gearbox Software, Borderlands 2 allows gamers to play as 1 of 4 new vault hunters in seeking treasure and mayhem on the untamed planet of Pandora. This title had an excellent showing at E3 2012, winning more than 20 awards, including Best Shooter from Game Informer. Consumer anticipation is phenomenal, and preorders are currently the third highest of any title in Take-Two's history, behind only Grand Theft Auto IV and Grand Theft Auto: San Andreas. On October 2nd, 2K Sports will release NBA 2K13, the next installment of our #1 rated and #1 selling basketball franchise. NBA 2K13 is poised to once again raise the bar for sports video games. This year's game features a trio of players who represent the new dynasty of NBA future legends: Oklahoma City Thunder's Kevin Durant, Los Angeles Clippers' Blake Griffin and the Chicago Bulls' Derrick Rose. Consumer anticipation for this title is incredibly strong with preorders up significantly as compared to NBA 2K12. Later today, 2K Sports will kick off the NBA 2K13 campaign by formally announcing an unprecedented partnership with entertainment mogul, Shawn "Jay-Z" Carter that will intrigue gamers of all kinds even if they don't currently play sports video games. On October 9, one of the gaming's most beloved franchises will make its eagerly awaited return with 2K Games' XCOM: Enemy Unknown. Developed by Firaxis Games, the studio behind our Civilization franchise, XCOM: Enemy Unknown combines strategy with intense combat as players fight to control the fate of the human race by defending against the terrifying global alien invasion. The title generated tremendous buzz at E3, winning more than 20 awards, including Best of Show from Game Informer and Electric Playground and Best Strategy Game from Game Critics Awards in IGN. In addition, 2K Marin continues to move forward with the development of XCOM, a tactical squad-based shooter offering a strong character-driven experience, which is planned for release during fiscal year 2014. In November, 2K Play will release Nickelodeon titles for consoles and handhelds that highlight the imaginative and educational worlds of hit television preschool series, including Bubble Guppies, Dora & Team Umizoomi's Fantastic Flight and Nickelodeon Dance 2, the sequel to one of Parent Magazine's 15 best games of 2011. BioShock Infinite is progressing in its development of rational games and is planned to launch on February 26, 2013. This first-person shooter was voted the Most Anticipated Game by IGN users in a May 2012 poll and is already generating strong consumer response. And Grand Theft Auto V is in full development and making substantial progress. Rockstar recently released some new screenshots from the game that illustrate the vast detailed open world setting. Now I'd like to discuss our strategy to further diversify our business by expanding our digitally delivered offerings for online and mobile platforms. Today, our online game strategy has focused on Asian markets. Several years ago, our team recognized the potential to leverage our proven development expertise and renowned franchises in order to capitalize on the world's largest and fastest-growing markets for free-to-play online games. Our partnerships with the region's leading developers and publishers, including Tencent in China and Nexon and XLGAMES in Korea, have enabled us to benefit from a wealth of market expertise and technology while mitigating our risks and retaining significant financial upside. We recently launched an open beta for NBA 2K online on the Tencent Games portal in China, and early user metrics have been encouraging. Our projects in Korea to develop an online baseball game with Nexon and an MMOG based on a leading 2K Games franchise with XLGAMES are also proceeding as planned, and we expect to have more to say about these in coming months. Given the scale of the Asian market and the favorable prospects of our content in the region, these initiatives have the potential to be significantly accretive to revenue and earnings while providing a more predictable and recurring revenue stream to complement our core business. As Strauss said earlier, we believe that the popularity of video games on mobile platforms, especially tablets, will grow at a rapid pace. This represents an exciting opportunity for Take-Two, which we're actively pursuing through a multifaceted global strategy. The first component of our mobile strategy is to bring our core gaming franchises to smartphones and tablets. Our releases to date have focused on popular catalog titles such as Grand Theft Auto III: 10th Anniversary Edition, Max Payne Mobile and Sid Meier's Civilization Revolution, as well as mobile releases of current sports titles including NBA 2K12. Releasing our rich catalog of mobile devices can deliver incremental revenue at high margins due to the relatively low cost of adapting these games for mobile platforms. As mobile technology continues to evolve, we fully expect to be releasing our most groundbreaking and immersive new titles on every mobile device that core gamers choose to embrace. The second component of our mobile strategy is the integration of mobile applications with our core console releases. By linking the mobile and console experience of our franchises, we can surround the consumer with our brands and encourage game-related activity both at home and on the go. We'll have more to say about some of these efforts in the weeks to come. The third component of our mobile strategy is to build new intellectual property, specifically for mobile devices. Our new titles on 2K Play, which I discussed earlier, are just a few examples of our efforts in this area. And the fourth component of our strategy is to pursue partnerships on mobile platforms in markets that require specific expertise, which we don't currently have in-house. Our partnerships with leading mobile social players in Asia, such as GREE, are enabling us to expand the reach of our brands and participate in an exciting and lucrative market beginning with NBA 2K All Stars, Pirates! Legends and Civilization. In closing, we're very enthusiastic about the potential for our upcoming titles. We're also focused on delivering results from our online and mobile initiatives, which, coupled with our core business, provide a very positive long-term growth and profit outlook for Take-Two. Thanks, and I'd now like to turn the call over to Lainie.