Thank you, John. EA performance in Q1 exceeded the non-GAAP revenue and EPS guidance that we provided on the Q4 earnings call and is at the upper end of our financial update that we provided on July 12. Q1 non-GAAP revenue was $524 million, driven by strong performance of Portal 2, which sold-in over 2 million units in the quarter. Catalogue revenue was $144 million or 27% of Q1 non-GAAP revenue, resulting from strong performance by Crysis 2, FIFA 11 and Tiger Woods PGA TOUR 12: The Masters. Q1 digital non-GAAP revenue was a record $209 million, growing 11% year-over-year. Excluding nonrecurring adjustments in Q1 fiscal '11, non-GAAP digital revenue increased 24% year-over-year. On a trailing 12-month basis, console DLC and micro-transactions grew over 100%. Q1 non-GAAP gross profit margin was 55% compared to 59.6% a year ago. The decrease is due to higher distribution revenue. On a GAAP basis, gross profit margin was 76% compared to 72.8% last year. Q1 non-GAAP operating expenses were $462 million compared to $430 million a year ago, but better than our May guidance due to tight cost controls. The year-over-year increase is mainly due to FX and higher costs from recent acquisitions. GAAP operating expenses were $532 million in the quarter. Q1 non-GAAP operating loss was $174 million versus a non-GAAP operating loss of $109 million a year ago. On a GAAP basis, operating income was $227 million versus $98 million a year ago. Non-GAAP loss per share was $0.37 versus a loss per share of $0.24 a year ago. GAAP diluted earnings per share was $0.66 versus diluted earnings per share of $0.29 a year ago. Headcount. We ended the quarter with 7,973 employees versus 7,758 a year ago and 7,645 in Q4 fiscal '11. 22% of our employees are in low-cost locations and the breakdown of headcount is 5,783 in R&D, 988 in marketing and sales, 1,010 in G&A and 192 in cost of goods. Recent acquisitions have added approximately 141 headcount year-over-year. Cash flow from operations this quarter totaled a loss of $274 million versus a loss of $148 million a year ago. The change in operating cash flow is primarily due to prepaid royalties. Trailing 12-month operating cash flow was positive $194 million. EA has approximately $5.58 per share in cash, short-term investments and marketable securities. Roughly 55% of our cash and short-term investments are onshore. Inventory levels were well managed in the quarter at $75 million compared to $82 million in the prior year. Reserves for sales returns and allowances as a percentage of trailing 6-month non-GAAP net revenue were 15%, up from 13% a year ago and are up on a 9-month basis to 8% from 7% last year. Sector performance. Overall, the worldwide interactive entertainment segment was up mid-single-digits in the June quarter. Packaged goods were down 11% for the quarter, but digital continues to perform well and is up over 20% for the quarter. For the June quarter, the Western world packaged goods market was down 5%, comprised of 4% growth in high-definition platforms and a 19% decline in low-definition platforms. Calendar year-to-date, the Western world packaged goods market was down 9% comprised of a 2% decline in high-definition platforms and a 19% decline in low-definition platforms. EA was the #1 publisher in the Western world for the quarter, with 16% share in North America, 17% share in Europe and 16% share overall in the Western world versus 14% a year ago. Digital highlights for Q1 fiscal 2012. Q1 non-GAAP digital revenue increased by 24% year-over-year to $209 million, excluding the $20 million of nonrecurring revenue that we identified in Q1 last year. DLC and free-to-play micro-transaction content was $70 million in Q1, up 32% versus last year. Mobile and other handheld digital revenue was $59 million, up 9% versus last year, thanks to growth in smartphone-related revenue, which more than offset a reduction in feature phone-related revenue. Full game downloads were $32 million, up 39% year-over-year. Revenue from subscriptions, advertising and other was $48 million, down 17% year-over-year due to nonrecurring items last year. The top 3 digital revenue generators for Q1 were FIFA 11, Battlefield: Bad Company 2 and Dragon Age 2. Notable console DLC contributors include FIFA 11, Battlefield: Bad Company 2 and Mass Effect 2. Notable digital full game downloads include Dragon Age 2, Crysis 2 and Battlefield: Bad Company 2. As of the end of Q1, we had approximately 125 million users in our Nucleus consumer registration system, up from 67 million a year ago. In social network gaming, EA has 32 million monthly active users and 5 million daily active users. Playfish experienced improved monetization on the continued strength of Pet Society, Restaurant City, FIFA Superstars and Madden Superstars, with non-GAAP revenue up 75% year-over-year. Moving on to fiscal '12 guidance. EA is reaffirming its full year non-GAAP EPS guidance of $0.70 to $0.90 diluted earnings per share, which shows EPS growth of more than 14% at the midpoint versus our fiscal '11 result. This assumes that the PopCap transaction closes in August. There are several key assumptions worth noting. The PopCap acquisition is expected to be non-GAAP EPS neutral to EA's fiscal year 2012 due to one-time transaction costs, which impact our Q2 results. Star Wars: The Old Republic is targeted to launch in holiday of 2011, but our guidance range accounts for a range of ship dates within the fiscal year. Fiscal '12 non-GAAP revenue. EA is increasing its full year non-GAAP revenue guidance to $3.9 billion to $4.1 billion, up a total of $115 million from our May guidance. This upward revision is driven by 2 factors: first, as noted in our July 12 call, we are adding $50 million to $75 million in revenue for PopCap; secondly, we are increasing our forecast due to FX and higher distribution revenue. Our distribution revenue expectations are now approximately $250 million versus our previous estimate of $200 million. EA is increasing its non-GAAP digital revenue expectations to $1.1 billion to $1.15 billion compared to previous guidance of approximately $1.05 billion to $1.1 billion due to the PopCap acquisition. And for EA published titles, our non-GAAP revenue expectations are now $2.55 billion to $2.70 billion. Our fiscal '12 title slate is reaffirmed and includes a total of 22 primary titles. Fiscal '12 GAAP revenue and EPS. Including PopCap, our fiscal '12 GAAP net revenue guidance is approximately $3.825 billion to $4.025 billion. Our fiscal '12 GAAP EPS guidance now ranges from a loss of $0.10 to earnings of $0.21, which is approximately $0.05 lower than we provided on July 12, primarily due to the impact of the convertible notes offering that we closed on July 20. GAAP tax is expected to be a benefit of approximately $30 million. Gross profit margins. Consistent with our previous guidance, we expect full year GAAP gross profit margins of approximately 61%, and we expect full year non-GAAP gross profit margins of approximately 63%. Operating expenses. We expect fiscal '12 non-GAAP operating expenses to be approximately $2.15 billion, which is up due to FX and the new PopCap operating expenses. GAAP operating expenses are expected to be approximately $2.4 billion. Our fiscal '12 non-GAAP EPS range corresponds to a non-GAAP operating income margin of approximately 8% to 10%, with approximately $5 million in other income and expense, a full year non-GAAP tax rate of 28% and an increased share count due to the acquisition resulting in an estimated 334 million diluted shares for the year. Q2 and full year phasing. For Q2 fiscal '12, we expect the following for non-GAAP results: Revenue between $925 million and $975 million and non-GAAP loss per share of minus $0.13 to minus $0.03, an increase of $0.02 since our July 12 call. Non-GAAP gross profit margin is expected to be approximately 58%, operating expense is expected to be between $580 million to $600 million, a non-GAAP tax rate of 28% and diluted share count is an estimated 331 million. For GAAP results, we expect the following for Q2 fiscal '12: Revenue between $675 million and $725 million and GAAP diluted loss per share of $1.03 to minus $0.87. Gross profit margin is expected to be 41% to 42%, operating expense is expected to be $650 million to $670 million and share count is an estimated 331 million. For full year phasing, please consider the following: In the second half, we expect to begin seeing a more ratable and profitable P&L based on subscription revenue growth from Star Wars: The Old Republic and leverage from higher unit sales of key owned IP, such as Battlefield 3. We expect fiscal '12's quarterly revenue phasing to be similar to fiscal '11, with non-GAAP revenue distributed as follows: Q1, approximately 13%; Q2, approximately 24%; Q3, approximately 39%; Q4, approximately 24%. Cash flow. We expect fiscal '12 operating cash flow to be $250 million to $300 million, consistent with our previous guidance. We expect fiscal '12 capital spending of $125 million to $150 million. Foreign exchange. Our guidance assumes the following FX rates for the fiscal year: USD $1.44 to the Euro, USD $1.03 to the Canadian dollar and USD $1.61 to the British pound. The weakness in the U.S. dollar since our May call has been reflected in our updated guidance. On July 20, 2011, we completed our private placement of $632.5 million aggregate principal amount of 0.75% convertible senior notes due 2016. The overall after-tax cost of capital on this transaction is approximately 1.5%. There is minimal potential shareholder dilution as the call spread overlay increased the effective conversion premium and price to 75% and $41.14, respectively. There is no ownership dilution to common stockholders below $41.14 per share and only 0.5 percentage point of dilution for each $5 increment above $41. This financing allows us to complete the PopCap transaction while giving us the flexibility to keep the share repurchase program intact. In Q1 fiscal '12, EA repurchased 4 million shares at a cost of $91 million. $451 million remains authorized for the repurchase program over the next 12 months. We expect that EA will exit fiscal '12 with a non-GAAP EPS run rate and operating margin greater than what is indicated by our full year guidance range. The principal driver here is the ship date of Star Wars. We open the year with Star Wars in development and incurring expense. We close the year with Star Wars in operation, generating high margin, ratable, digital revenue and profits. PopCap will also be non-GAAP EPS accretive to fiscal '13 by at least $0.10 per share. Lastly, our assumptions on the sector. We expect the worldwide interactive entertainment segment will grow 5% to 10% in calendar '11 versus calendar '10, with more than 20% growth in digital and an approximate 6% decrease in packaged goods. We expect the packaged goods segment to remain bifurcated, with stronger growth of approximately 5% in high-definition consoles and PC, offsetting a 19% decline in standard definition. Now I'll turn the call over to Peter Moore for an update on EA SPORTS.