Onward Choi
Analyst · Morgan Stanley
Thank you, Brandi. Before I begin, please note that for the purposes of this discussion, all percentages are based on renminbi. West [ph] builds our reputation on introducing innovative product and services that shape China's Internet market. Through this standard of excellence, we can both satisfy user demand and further elevate China's Internet content with our benchmark offerings, this continues to drive loyalty and appeal within our growing community. For the second quarter of 2012, our total revenues increased 12.7% year-over-year, with online games growing by 10.8% and advertising services increasing by 20.4%. Our self-developed games continue to drive our growth capturing the attentions of new users and increasing playtime within our existing community of game enthusiasts. Standout performances in the quarter came from our self-developed titles, including Ghost, which achieved record revenue in May, Fantasy Westward Journey and Tianxia III. The long-term success of our self-developed games is driven not only by the top-quality user experience and innovative game play we offer, but also by the introductions of new features and the expansions of game life cycles through the introductions of new content via the launch of the expansion packs, as well as the integrations of user feedback. This strategy prolongs the enjoyment of our current users and attracts new players to our diverse collections of games. The second quarter was filled with activities to stimulate user demand, and during the period, we launched open beta testing for Ghost and Tianxia III as well as introduced new content, both Fantasy Westward Journey. We also launched new expansion pack for Warsong of Westward Journey, Heroes of Tang Dynasty, and Westward Journey Online II. And we expect the impact of these expansion packs to be reflected in the coming quarters as the market absorbs these new adventures. We expect other activities in the second half of the year for our self-developed games to include the launch of new expansion packs for Fantasy Westward Journey, Tianxia III, Ghost and Westward Journey Online III. Our research and development team has been diligently working on new additions to our portfolio of games. The first 2 of these games, Wu Hun, which we have renamed Kung Fu Master and Soul of Warrior, which we have renamed Soul of the Fighter, are designed to address users increasing appetite for action games and further diversify our portfolio. In July, we launched initial closed beta testing for these 2 games, and while it is still early in the testing process, initial feedback has been encouraging. We are currently preparing to commercially launch both games in the second half of the year. In addition, our next-generation 3D MMORPG, Dragon Sword and 3D action real-time strategy game, Heroes of Three Kingdoms, are being developed to the highest standards of quality, and we will be performing technical tests this year to obtain user feedback on those games. In conjunction with the launch of our new games and expansion packs, we plan to conduct our usual large-scale promotional activities. Our marketing schedule currently calls for hosting summer vacation promotions for Fantasy Westward Journey, as well as celebrating the 10th anniversary of Westward Journey Online II and conducting promotional campaign to market our 2 new games. Turning to our portal activities, mobile assets is a growing theme among China's Internet users, and we are keenly aware of the importance of offering relevant advertisings and portal services that appeal to an increasing mobile society as well as traditional Internet users. During the second quarter, we continue to attract new advertising customers through content innovations, new product development and service integrations among mobile platform. As a result, second quarter revenues from our advertising services grew 42.3% quarter-over-quarter. With automobile, fast-moving consumer groups and financial services, set as coming in as the top-performing verticals. High profile sporting events has also been a recent focus among our advertising services. In particular, Euro Cup 2012 and the London Olympics have presented globally-recognized events, in which we have been fortunate to finance in our services as secure advertising customers. In the second quarter, we were pleased to secure a strategic partnership with China Network Television to broadcast the most recognizable sporting events worldwide. The London Olympic Games, with key events and opening and closing ceremonies broadcast on our portal as well as our top ranking mobile news application. For our portal and e-mail business, we continue to introduce new attractive content, with increased mobile assets. In the second quarter, the registered number of users for our micro-blogging service increased by 48.8% sequentially to 180 million. Mailbox services also increased to 495 million registered users as of June 30, 2012. We continue to advance both services by introducing new content and enhancing the user experience to broaden our existing community. Across our 3 core businesses, online games, portal and search, we believe in differentiating our platforms by providing a premium user experience with a focus on quality, integrity and ingenuity. Each of our products and services displays this concept and we look forward to expanding and diversifying our offerings to which customers demand for new content with a robust pipeline of games and activities planned for the second half of the year. This concludes William's update. Now I will provide a review of our second quarter 2012 financial results. I will primarily focus on the discussions of margins and expense fluctuations, along with net profit. Gross profit for the second quarter of 2012 was RMB 1.3 billion or USD $208 million. This compares to RMB 1.3 billion and RMB 1.2 billion for the preceding quarter and the second quarter of 2011, respectively. The year-over-year increase in gross profit was primarily attributable to increased revenue contributions from our self-developed games: Ghost, Fantasy Westward Journey, and Tianxia III, which was partially offset by a decline in revenue from Blizzard Entertainment's World of Warcraft. Gross profit margin for our Online Game business was 73.3% compared to 73% and 70.2% for the preceding quarter and the second quarter of 2011, respectively. Gross profit margins for our advertising business was 33% compared to 19.8% and 43.9% for the preceding quarter and in the second quarter of 2011, respectively. The quarter-over-quarter increase in gross profit margin was primarily due to an increase in advertising services revenue. The year-over-year decrease in gross profit margins was primarily due to increased headcount related costs and video content costs incurred in the second quarter of 2012. Gross loss margins for our e-mail, WVAS and others business was 11.6% compared to 18% and 7.8% for the preceding quarter and the second quarter of 2011, respectively. The quarter-over-quarter change was mainly due to improved performance from our e-commerce business in the second quarter of 2012. Total operating expenses were RMB 437.7 million or USD $68.9 million, compared to RMB 355.7 million and RMB 365.8 million for the preceding quarter and the second quarter of 2011, respectively. The quarter-over-quarter increase in operating expenses was mainly due to increased selling and marketing promotional activities related to the open beta testing of Ghost and Tianxia III in the second quarter of 2012, as well as increased research and development expenses related to product development. The year-over-year increase in operating expenses was primarily due to increased headcount-related costs, which was included in general and administrative and research and development expenses. Net profit for the second quarter of 2012 totaled RMB 875.3 million or USD $137.8 million, compared to RMB 941.7 million and RMB 772.5 million for the preceding quarter and the second quarter of 2011, respectively. During the second quarters of 2012, we reported a net foreign exchange loss of RMB 36 million or USD $5.7 million, compared to a net foreign exchange gain of RMB 17.6 million and a net foreign exchange loss of RMB 3 million for the preceding quarter and the second quarters of 2011, respectively. The quarter-over-quarter and year-over-year changes in foreign exchange gains and losses were mainly due to the translations gains and losses arising from the company's euro-denominated bank deposit balances as of June 30, 2012, as the exchange rate of the euro against the RMB fluctuated over the period. We reported basic and diluted earnings per ADS of USD $1.05, each for the second quarters of 2012. This compares with basic and diluted earnings per ADS of USD $1.13 each for the preceding quarter and basic and diluted earnings per ADS of USD $0.93, each for the second quarters of 2011. We recorded a net income tax charge of RMB 149.5 million or USD $23.5 million for the second quarters of 2012 compared to RMB 153.1 million and RMB 92.4 million for the preceding quarter and the second quarters of 2011, respectively. The effective tax rate for the second quarters of 2012 was 14.8% compared to 14.9% and 10.9% for the preceding quarter and the second quarters of 2011, respectively. Our various principal subsidiaries renewed their qualifications as High and New Technology Enterprises in 2011 and therefore, enjoyed a preferential enterprise income tax rate of 15% from 2011 to 2013, subject to annual review by the relevant tax authorities in China. The year-over-year increase in effective tax rate was mainly due to the expiration of the enterprise income tax exemption period for certain subsidiaries that were qualified as Software Enterprises, which resulted in an increase in the applicable tax rate from 0% to 12.5%. As of June 30, 2012, our total cash and time deposits balance was RMB 13.8 billion or USD $2.2 billion compared to RMB 11.9 billion as of December 31, 2011. Cash flow generated from operating activities was RMB 880.9 million or USD $138.7 million for the second quarters of 2012 compared to RMB 1.3 billion and RMB 995 million for the preceding quarter and the second quarters of 2011, respectively. Thank you for your attention. We will now be happy to take your questions. Operator, please go ahead.